Autodesk, the PoLAR Partnership, and Games for Change are hosting a game design competition to inspire more people to tackle the climate change problem at the local, regional, and global level.
Game designers, educators, students, and scientists of all experience levels are invited to propose a game that encourages diverse audiences, including (but not limited to) college students, decision makers, and lifelong learners, to understand and respond to climate change in their everyday lives.
Four finalists will receive free travel and accommodations to present to the jury, live, on stage at the Games for Change festival in New York City from 23 to 24 June, along with Festival passes from Games for Change. One winner will receive a $10,000 prize to support development of the game.
Games should focus on scientifically-grounded climate solutions: preventing carbon emissions, preparing for impacts, and/or promoting public awareness and understanding.
The Games for Change (G4C) Climate Challenge game design competition is open to participants across the globe. All design studios, independent designers, commercial game studios, scientists, educators, students and the general public are eligible to participate.
English is the official language of the competition and submissions require a working prototype.